![]() |
|
ball vs brick fails to load - Printable Version +- GEKKOTECH (https://www.forum.gekkotech.net) +-- Forum: GEKKO FORUM (https://www.forum.gekkotech.net/forum-3.html) +--- Forum: HELP (https://www.forum.gekkotech.net/forum-6.html) +--- Thread: ball vs brick fails to load (/thread-10105.html) |
ball vs brick fails to load - clarke - 25-09-2012 just purchased this game and disappointingly it fails to load. I have deleted and reloaded but still nothing. what can be done please error report follows Process: Ball VS Brick [2700] Path: /Applications/Ball VS Brick.app/Contents/MacOS/Ball VS Brick Identifier: com.gekkotech.MACballvsbrick Version: 1.2 (1.2) App Item ID: 518001969 App External ID: 10153516 Code Type: X86 (Native) Parent Process: launchd [202] Date/Time: 2012-09-25 13:47:33.215 +0100 OS Version: Mac OS X 10.7.5 (11G56) Report Version: 9 Interval Since Last Report: 88165 sec Crashes Since Last Report: 8 Per-App Crashes Since Last Report: 8 Anonymous UUID: 4F6154F5-83DB-4005-88C2-986851D4D2EE Crashed Thread: 0 Exception Type: EXC_BREAKPOINT (SIGTRAP) Exception Codes: 0x0000000000000002, 0x0000000000000000 Application Specific Information: dyld: launch, loading dependent libraries Dyld Error Message: Library not loaded: /System/Library/Frameworks/GameKit.framework/Versions/A/GameKit Referenced from: /Applications/Ball VS Brick.app/Contents/MacOS/Ball VS Brick Reason: image not found Binary Images: 0x1000 - 0x10cfff +com.gekkotech.MACballvsbrick (1.2 - 1.2) <9F1A4306-5A5A-34C8-8941-6465F644E8B3> /Applications/Ball VS Brick.app/Contents/MacOS/Ball VS Brick 0x177000 - 0xc0cff6 com.apple.AppKit (6.7.5 - 1138.51) <B9D3DCA0-9765-354E-9730-75A45A97DDFD> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit 0x10e6000 - 0x110ffff com.apple.audio.OpenAL (1.5.1 - 1.5.1) <66AB8BA7-6F8A-3D8C-9DAE-D82AF54139BB> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL 0x8fec5000 - 0x8fef7aa7 dyld (195.6 - ???) <60FD3471-A1D7-342E-99A7-3EDECDAEC6EC> /usr/lib/dyld 0x976ab000 - 0x976abfff com.apple.Cocoa (6.6 - ???) <5FAFE73E-6AF5-3D09-9191-0BDC8C6875CB> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa Model: iMac8,1, BootROM IM81.00C1.B00, 2 processors, Intel Core 2 Duo, 2.8 GHz, 4 GB, SMC 1.30f1 Graphics: ATI Radeon HD 2600 Pro, ATI Radeon HD 2600 Pro, PCIe, 256 MB Memory Module: BANK 0/DIMM0, 2 GB, DDR2 SDRAM, 800 MHz, 0x7F7F7F7F7F9B0000, 0x4354323536363441433830302E4B31364600 Memory Module: BANK 1/DIMM1, 2 GB, DDR2 SDRAM, 800 MHz, 0x7F7F7F7F7F9B0000, 0x4354323536363441433830302E4B31364600 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8C), Broadcom BCM43xx 1.0 (5.10.131.36.15) Bluetooth: Version 4.0.8f17, 2 service, 18 devices, 1 incoming serial ports Network Service: Ethernet, Ethernet, en0 Network Service: AirPort, AirPort, en1 Network Service: Parallels Shared Networking Adapter, Ethernet, en2 Network Service: Parallels Host-Only Networking Adapter, Ethernet, en3 Serial ATA Device: Hitachi HDP725032GLA380, 320.07 GB Parallel ATA Device: OPTIARC DVD RW AD-5630A USB Device: hub_device, 0x050d (Belkin Corporation), 0x0307, 0xfa400000 / 3 USB Device: Officejet J5700 series, 0x03f0 (Hewlett Packard), 0x5b11, 0xfa450000 / 5 USB Device: My Book, 0x1058 (Western Digital Technologies, Inc.), 0x1100, 0xfa440000 / 4 USB Device: EyeTV Hybrid, 0x0fd9, 0x0018, 0xfa200000 / 2 USB Device: Keyboard Hub, apple_vendor_id, 0x1006, 0xfd100000 / 3 USB Device: Apple Keyboard, apple_vendor_id, 0x0221, 0xfd120000 / 4 USB Device: Built-in iSight, apple_vendor_id, 0x8502, 0xfd400000 / 2 USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x1a100000 / 2 USB Device: Bluetooth USB Host Controller, apple_vendor_id, 0x820f, 0x1a110000 / 4 USB Device: IR Receiver, apple_vendor_id, 0x8242, 0x5d100000 / 2 FireWire Device: My Book, WD, 400mbit_speed ball vs brick fails to load - xGEKKOx - 27-09-2012 Hi Clarke, i'm looking at your problem and comparing it to the other players one. I will do a new update to try to fix the problem. After the update if the game will not work on your system, i will gift you a FREE code for another game. Stay tuned and thx for your help. ball vs brick fails to load - xGEKKOx - 27-09-2012 Ok i understand which is the error now. Thx... i will update the version immediately. Just wait Apple publish it (5/6 days). This is the right way to help us to debug strange errors, doing the compare between some users error we can assert the real problem. Thx again.
ball vs brick fails to load - xGEKKOx - 27-09-2012 All games updated and uploaded to Apple. Some days and after the updates let me know if it will work.
ball vs brick fails to load - clarke - 05-10-2012 Hi - still no sign of an update and still unable to run the game. Any idea how much longer? ball vs brick fails to load - xGEKKOx - 06-10-2012 Hi Clarke, yes, in these days Apple have much review to do on Apps, any way i confirm we solved those bugs thx to all users and you: - When game over the game restart normally with 3 lives (bug : 0 lives so freeze) - Game center Orientation on start up and game center not required on old device (this is the crash that you have and all the others) I wish Apple can be fast, so all of you can play the update.
ball vs brick fails to load - clarke - 15-10-2012 Hi - this still doesn't work and no sign of an update - how do I get a refund please? ball vs brick fails to load - xGEKKOx - 16-10-2012 Hi clarke, the update is still in review from Apple. We are very sorry but Apple is very busy since the 10.8 come out. We are angry too for their delays. We updated all our games on MAC and on 10 games 0 was reviewed in 15 days. So we think the update will come from a moment to another. ball vs brick fails to load - xGEKKOx - 18-10-2012 Finally Apple published our update!!! We hope all will be ok. Let us know!
ball vs brick fails to load - xGEKKOx - 21-10-2012 Ok i think now with the update is all ok. I can close this post. |